Diligent players of both Sunless Sea and Fallen London will surely recognize the new ambition, immortality, and have at least some idea of what direction it might progress. Much of the new content ties closely with existing features, and expands on existing lore. Or murdered by, if we’re to contend with the most universally resented feature of Zubmariner, the giant spider called a “Constant Companion”. Even the world-weary zee captain who has nurtured their ship’s legacy for ten in-game years or more, could still find something new to be astonished by. With ten new ports lurking at the zee-floor, eight new zee-monsters, all of them formidable, and three different kinds of enemy zubmarine, there is no shortage of brand new content. Still, the early promotional materials were intriguing to say the least, so as a KS backer myself I was very ready to be hyped. As the surface of the Unterzee already features sea-urchins from space who speak the language of stars, and a malevolent living mountain that’s can’t be permanently killed, it seemed a tall order. A stretch goal of the Sunless Sea Kickstarter campaign, Zubmariner promised to expand on the hints of sub-aquatic travel lore already present in Fallen London, and take players to a deeper and darker place than ever before. The world of Fallen London was yet again enriched this month with the release of the long-awaited Zubmariner DLC for Sunless Sea. Posted on NovemUpdated on NovemA zubmarine docks in the port of Wrack, a city built out of shipwrecks. Into the Maw of Despair – Sunless Sea: Zubmariner DLC
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